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Relic RuinsEdit

Relic

Relic ruins

Elements: Earth, Water (Honor and Epic)

Boss: Earthquake Serpent, Gorgon Warmistress (Honor and Epic)

+Earth Knight

Heroic Edit

Stages 2 through 5 can get shuffled around but stages 1 and 6 stays the same always
01 - Relic Ruins Heroic

Thieves CoveEdit

Thi

Thieves Cove

Elements: Water, Air

Boss: Water Elemental, Waterio (Honor and Epic)

+Water Knight

Heroic Edit

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always
02 - Thieves Cove Heroic

Skeletons TombEdit

Skel

Skeletons Tomb

Elements: Water, Earth, Spirit

Boss: Titania, Chimera (Honor and Epic)

Heroic Edit

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

03 - Skeletons Tomb Heroic

Flaming WildwoodEdit

Flaming

Flaming Wildwood

Elements: Fire, Spirit (Honor and Epic)

Boss: Crimson Dragon, Phoenix (Honor and Epic)

+Fire Knight

Heroic Edit

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

04 - Flaming Wildwood Heroic

Cold Rock CragsEdit

Cold

Cold Rock Crags

Elements: Air, Water (Honor and Epic)

Boss: Mighty Mammoth Rider, Frost Giant (Honor and Epic)

+Air Knight

Heroic Edit

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

05 - Cold Rock Crags Heroic

Faerie Forest Edit

Faerie

Faerie Forest

Elements: Spirit (Normal & Mighty), Spirit & Earth (Valor & Honor, Spirit & Air (Epic)

Boss: Titania, Satyr (Valor, Honor), Bone Dragon (Epic)

+Spirit Knight

Heroic Edit

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

06 - Faerie Forest Heroic

Writhing CascadesEdit

Writhing

Writhing Cascade

Elements: Air, Water, Spirit, Fire

Boss: Waterio, Steam Wizard (Valor, Honor), Storm Elemental (Epic)

Heroic Edit

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

07 - Writhing Cascades Heroic

Guardian's CrossingEdit

Guardian

Guardian's Crossing

Elements: Earth, Fire, Air

Boss: Cockatrice (Normal, Mighty), Grim Gargoyle (Valor, Honor), Varuna, Asura Lord (Epic)

Heroic Edit

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

08 - Guardian's Crossing Heroic

Sparkling SteppesEdit

Sparkling

Sparkling Steppes

Elements: Earth, Air, Spirit

Boss: Chimera (Normal, Mighty), Satyr, (Valor, Honor), Roc God (Epic)

Heroic Edit

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

09 - Sparkling Steppes Heroic

Blazing TidesEdit

Blazing

Blazing Tides

Elements: Fire, Air, Spirit, Earth, Water

Boss: Hydra (Normal), Gremlin Forgemaster (Mighty), Efreet, (Valor)

Cerberus (Honor), Flamegem Construct (Epic)

Heroic Edit

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

10 - Blazing Tides Heroic

Caballero DesertEdit

Caballero

Caballero Desert

Elements: Fire, Earth, Water, Air, Spirit

Boss: Steam Wizard (Normal), Hannibal Half-Dragon (Mighty), Twin Jian (Valor)

Flame Eater (Honor), Deva (Epic)

Heroic Edit

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

11 - Caballero Desert Heroic

Sunken CarrackEdit

Sunken Carrack

Sunken Carrack

Elements: Water, Spirit, Air, Fire

Boss: Ghostbeard (Normal), King Crab (Mighty), Hydromancer (Valor)

Ancient Dragon Eurus (Honor), Admiral Hateheart (Epic)

Heroic Edit

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

12 - Sunken Carrack Heroic

Misty MarshEdit

Misty Marsh

Misty Marsh

Elements: Earth, Spirit, Water

Boss: Swamp Kraken (Normal), Hippolyta The Huntress (Mighty), Mountain Man Gorlog (Valor)

Dragon Of The Deeps (Honor), Slimelord Glorg (Epic)

Heroic Edit

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

13 - Misty Marsh Heroic

Zephyr PlateauEdit

Zephyr Plateau

Zephyr Plateau

Elements: Air, Spirit, Fire, Earth, Water

Boss: Cumulo Nimboss (Normal), Dragon Tortoise (Mighty), Horrible Wing-Wurm (Valor)

Ancient Dragon Boreas (Honor), Corvus (Epic)

Heroic Edit

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

14 - Zephyr Plateau Heroic

Haunted CitadelEdit

Haunted Citadel

Haunted Citadel

Elements: Earth, Fire, Air

Boss: Ten-Ton Skeleton (Normal), Banshee (Mighty), Ancient Dragon Notus (Valor)

Ravenlord (Honor), Ice Lich (Epic)

Heroic Edit

Stages 2 through 9 can get shuffled around but stage 1 and 10 stay the same always

15 - Haunted Citadel Heroic

Kingdom of DarknessEdit

Kingdom of darkness

Kingdom of Darkness as shown on map

Elements: All

Boss: Nerezza, The Assassin (Normal), Dorar the Fallen (Mighty), Wandering Flame (Valor)

Ancient Dragon Phyrus (Honor), Prince of Darkness (Epic)

Each battle in the Kingdom of Darkness contains minions and a boss from one of the other map areas.  The Prince of Darkness himself appears as the final boss in the Epic stage.

Heroic Edit

There are no minions in Kingdom of Darkness. You just have to defeat the bosses. The order does not change

16 - Kingdom Of Darkness Heroic